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Daily Deviation
Daily Deviation
August 7, 2009
16-bit Paradise - Animated by =drinkdecaf is a nice eclectic collection of tiles varying from stone, grass, lava, ice and all in between.
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Description
These are original sprites I designed for a platformer game. I like bats. And skulls.
The animation was done entirely in Photoshop cs2, which was a pain. But I got to use my math skills - all the floating objects are oscillating on a Sin(x) wave.
25 hours or so, all said and done.
The animation was done entirely in Photoshop cs2, which was a pain. But I got to use my math skills - all the floating objects are oscillating on a Sin(x) wave.
25 hours or so, all said and done.
Image size
500x500px 790.58 KB
© 2009 - 2024 drinkdecaf
Comments140
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Overall
Vision
Originality
Technique
Impact
I'd like to start off by saying that this piece does what it's supposed to do. It truely looks lik a level from a platformer game. What makes it more apparent is the ammount of detail put into everything. I also liked the black backround. It draws all of the viewers attention to the "level". the animation is done just right. just choppy enough to look retro, but not overly choppy like someone trying too hard.
This also just screams imagination. It seems like a whole new wolrd, waiting to be explored. And with so much hapening, why wouldn't you want to?